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Software Engineer, Audio job at Blizzard Entert...
Job Title: Software Engineer, Audio - Unannounced Game Location: Irvine United States Job Description: Team Name: Unannounced Project Requisition ID: R026889 Job Description: At Blizzard, we craft genre‑defining games and legendary worlds for all to share. Through unparalleled creativity and technical excellence, we create immersive universes and iconic experiences that are beloved across platforms, borders, backgrounds, and generations – only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people. We are looking for an Audio Software Engineer to help craft a new, unannounced game for Blizzard. As a mid‑level individual contributor, you will contribute to the development, implementation, and support of gameplay audio systems and tools. You will collaborate closely with audio, design, narrative, and engineering teams to help deliver robust, performant, and expressive audio experiences that support Blizzard’s core value of For the Love of Play. This role is anticipated to be a hybrid work position, with some work onsite and some work from home. The home studio for this role is Irvine, CA. Responsibilities Priorities can often change in a fast‑paced environment like ours, so this role includes, but is not limited to, the following responsibilities: Implement and support game-based audio systems and tools under the guidance of senior and principal engineers. Work closely with audio, design, and engineering partners to integrate audio features that meet creative and technical project requirements. Contribute to improvements of existing audio tools and workflows to support efficient content creation. Assist with runtime audio development, debugging, and performance optimization. Author and maintain clear documentation related to audio systems, workflows, and technical constraints. Participate in code reviews and collaborate with peers to maintain code quality and best practices. Uphold Blizzard’s core values through respectful, collaborative, and player‑focused development. Experience 5+ years of professional experience in game‑systems engineering or related software‑engineering roles. Experience developing systems or tools for games in a production environment. Experience contributing to shipped game titles on PC and/or console platforms. Knowledge and Skills Strong C++ programming skills, including performance analysis and optimization. Experience delivering AAA-quality features and experiences as part of a cross-functional team. Ability to communicate technical concepts clearly to cross‑disciplinary partners. Key Attributes A passion and interest in real-time game-audio systems development. A collaborative, team‑oriented mindset with a strong desire to learn and grow. A player‑first approach to development, with attention to audio quality and gameplay impact. Comfort working in a dynamic environment with evolving priorities. Curiosity and initiative to improve systems, workflows, and personal craft. Extra Points Bachelor’s degree in Computer Science or a related field, or equivalent professional experience. Experience shipping games across multiple platforms. Working knowledge of game‑audio systems and real‑time audio concepts. Understanding of audio signal‑processing fundamentals, including mixing, sample rates, compression, filters, reverbs, and 3D positional audio. Experience working with audio middleware such as FMOD or Wwise. Music or sound‑design experience, including composition, sound design, synthesis, or audio engineering. Experience working with the Unreal engine (Both C++ and Blueprint). Strong mathematical foundation (e.g., linear algebra, trigonometry). Our Platform Best known for iconic video game universes including Warcraft®, Overwatch®, Diablo®, and StarCraft®, Blizzard Entertainment, Inc. ( a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry’s most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net®, Xbox, PlayStation, Nintendo Switch, iOS, and Android. Our World Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet! Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an incl